Today we’re rolling out a new Eurogamer. This isn’t a new website design, but a rethink of how we work and what we want to achieve with our video games coverage – albeit one that still very much reflects the Eurogamer you’ve known for the past 25 years.
While some of this will be immediately obvious, other parts won’t, so feel free to read this as an overview of what we’re doing and the reasons why. I’m confident the result is a Eurogamer that offers more of what you have loved about the site over the years – original reporting, deep and entertaining features, incisive criticism, expert analysis and detailed, trustworthy guides – as well as a heightened community focus. Ultimately, we want ours to be a site that stands apart from the competition. In short, our mission is to make Eurogamer a video games outlet like no other. Here’s a little overview of what that looks like.
A daily live report
How very BBC of us!
A lot happens in the world of video games in a single day, so much more than what is possible to cover from a news perspective unless you have all the resources you could possibly need. To help stay on top of this relentless onslaught of information we’ll be running a daily live report in which we’ll keep you updated on all the news and general happenings, get comments from you (the readers) and bring in various staff across the site to add to the conversation. It will be neat, and hopefully a fun place to hang out. Who knows what we’ll be discussing on a quiet news day, but chances are we’ll have detailed the team’s lunch choices by 1pm on day two.